Writing for Impact

Focusing on everything from how adventure learning can change education to the best way to design online learning environments, Aaron writes to instigate change within the classroom and around the world.


Roblyer, M. D., & Doering, A. (2013). Integrating Educational Technology into Teaching (6th edition). Boston: Allyn & Bacon.

Miller, C., & Doering, A. (2014). The New Landscape of Mobile Learning: Redesigning Education in an App-based World. New York: Routledge.


Aaron has received many awards through the years for both his academic and humanitarian work. A list of some of those awards appears below.
Tech Awards Video
Tech Laureate of the Tech Museum Awards: Technology Benefitting Humanity. San Jose, California.
College of Education and Human Development
Marty and Jack Rossmann Award. College of Education and Human Development. University of Minnesota. This award recognizes a tenured faculty member who has demonstrated a truly exceptional level of creativity and productivity in scholarship, teaching, and service.
College of Education and Human Development
Community and Outreach Engagement Faculty Award. College of Education and Human Development. University of Minnesota.

Selected Journal Articles & Other Publications

Doering, A., & Henrickson, J. (2015). Fostering creativity through inquiry and adventure in informal learning environment design. Journal of Technology and Teacher Education, 23(3), 387-410.
Doering, A., & Henrickson, J. (2015). Into the mountains. Sidetracked.
Doering, A., & Henrickson, J. (2014). Designing for learning engagement in remote communities: Narratives from North of Sixty. Canadian Journal of Learning and Technology, 40(3), 1-26.
Doering, A. (2014). Land of extremes. Sidetracked Magazine, volume 2, 98-107. [Print magazine].
Doering, A. (2014). Crossing the Arctic: A six month expedition.
Doering, A., Koseoglu, S., Scharber, C., Henrickson, J., & Lanegran, D. (2014). Technology integration in K-12 geography education using TPACK as a conceptual model. Journal of Geography 0(0), 1-15.
Doering, A., & Henrickson, J. (2014). What do education and sustainability mean to you? An inside look at Earthducation. Climasphere: The world’s climate change resource.
Doering, A. (2013). The land that never melts. Sidetracked, 11.
Henrickson, J., & Doering, A. (2013). Adventure learning and learner-engagement: Frameworks for designers and educators. Journal of Interactive Learning Research, 24(4), 397-424.
Henrickson, J., & Doering, A. (2013). Teaching sustainability through adventure. Journal of Sustainability Education, 5.
Miller, C., Lecheler, L., Hosack, B., Doering, A., & Hooper, S. (2012). Orchestrating data, design, and narrative: Information visualization for sense- and decision-making in online learning. International Journal of Cyber Behavior, Psychology and Learning, 2(2), 1-15.
Miller, B. G., Doering, A., Roehrig, G., & Shimek, R. (2012). Fostering indigenous STEM education: Mobilizing the adventure learning framework through snow snakes. Journal of American Indian Education, 51(2), 66-84.
Veletsianos, G., Doering, A., & Henrickson, J. (2012). Field-based professional development of teachers engaged in distance education: Experiences from the Arctic. Distance Education, 33(1), 45-59.
Koseoglu, S., & Doering, A. (2011). Understanding complex ecologies: An investigation of student experiences in adventure learning programs. Distance Education, 32(3), 339-355.
Veletsianos, G., & Doering, A. (2010). Long-term student experiences in a hybrid, open-ended and problem based Adventure Learning program. Australasian Journal of Educational Technology, 26(2), 280-296.
Miller, C., Hokanson, B., Doering, A., & Brandt, T. (2010). Role-based design: Designing for experience. Educational Technology, 50(6), 1-10.
Miller, C., Doering, A., & Scharber, C. (2010). No such thing as failure, only feedback: Designing innovative opportunities for e-assessment and technology-mediated feedback. Journal of Interactive Learning Research, 21(1), 65-92.
Doering, A., Scharber, C., Miller, C., & Veletsianos, G. (2009). GeoThentic: Designing and assessing with technological pedagogical content knowledge. Contemporary Issues in Technology and Teacher Education [Online serial], 9(3). Retrieved from
Doering, A., Veletsianos, G., Scharber, C., & Miller, C. (2009). Using the technological, pedagogical, and content knowledge framework to design online learning environments and professional development. Journal of Educational Computing Research, 41(3), 319-346.
Veletsianos, G., Miller, C., & Doering, A. (2009). EnALI: A research and design framework for virtual characters and pedagogical agents. Journal of Educational Computing Research, 41(2), 171-194.
Doering, A., & Veletsianos, G. (2008). What lies beyond effectiveness and efficiency? Adventure Learning Design. The Internet and Higher Education, 11(3-4), 137-144.
Miller, C., Veletsianos, G., & Doering, A. (2008). Curriculum at forty below: A phenomenological inquiry of an educator explorer’s experiences with adventure learning in the Arctic. Distance Education, 29(3), 253-267.
Doering, A., & Veletsianos, G. (2008). Hybrid online education: Identifying integration models using Adventure Learning. Journal of Research on Technology in Education, 41(1), 101-119.
Doering, A., Miller, C., & Veletsianos, G. (2008). Adventure learning: Educational, social, and technological affordances for collaborative hybrid distance education. Quarterly Review of Distance Education, 9(3), 249-266.
Doering, A., Lewis, C., Veletsianos, G., & Nichols, K. (2008). Preservice teachers’ perceptions of instant messaging in two educational contexts. Journal of Computing in Teacher Education, 25(1), 45-52.
Doering, A., & Veletsianos, G. (2007). Multi-Scaffolding learning environment: An Analysis of scaffolding and its impact on cognitive load and problem-solving ability. Journal of Educational Computing Research, 37(2), 107-129.
Doering, A. (2006). Adventure learning: Transformative hybrid online education. Distance Education, 27(2), 197-215.